EDIT: I just realized that there’s an undelete option in this forum Sorry about the noise!
@everyone
I’m really in doubt here, so please let us discuss this (again):
As mentioned in “Style white dialogs to match the dark look”, it seems inconsistent with three different kinds of dialogs. Especially the white dialog with rounded corners jumps in my eye and looks out of place.
I think it should somehow be styled to look more like part of the theme. Perhaps just add a headerbar?
@c-lobrano@merlijn-sebrechts I don’t want to reopen this issue, because it might just be me that have been thinking about this for too long. I’ve read the comment from @didrocks and I understand that there could be issues with a 100% identical look. Anyway, the dark ones doesn’t feel like a good choice to me.
If #4 wins the poll, I will never speak of this again
When you’re presented with a dialog from an application, which of these looks best integrated with the theme to you?
#4 will still be an improvement respect the current one, even only for the smaller bottom corner radius
#3-#7 are similar to the “interactive dialog”. I don’t know if that’s the real name, but it’s the name used in the example under Gtk3-demo>Dialog and Message boxes
#6-#7: I’m not sure we can decide where to show the text “Close this terminal”. I think it’s up to the application to use it as title or content
So to me, it would be either #4 or #5, but I chose #5
I’m completely opposed to #1 or #2, for the reasons I gave on the bug, and the lack of distinction of Shell vs Application dialogs (as stated on the bug report, this isn’t a question of security, but rather knowing what you are dialoging to).
I would be surprised if all those options can be achieved by theming the same two dialogs!
Having the entire width of the dialog taken up by the commit buttons — as in options #1, #4, #5, and #7 — makes sense on a small touchscreen, such as a phone, where you’re trying to maximize target area. But they would not work in Ubuntu nearly as well as they do in iOS:
In Ubuntu it’s possible for dialogs to have three or more buttons. When they do, spacing is used to separate unusual/dangerous buttons (for example, “New Folder…”, “Show Print Preview”, or “Don’t Save”) from common/safe buttons (for example, “Cancel” and “Save”). Dialog-spanning buttons don’t allow for this spacing.
In Ubuntu it’s possible to have other elements horizontally adjacent to a dialog’s commit buttons. For example, static text displaying a count or countdown; a menubutton containing less-used options; or a checkbox governing whether the dialog will reappear in future. Buttons in the dialog-spanning style, next to other elements in the normal style, would look lopsided.
In Ubuntu it’s much more common to see a button’s focus ring (as shown in these screenshots, for example). Therefore, the kookiness of a focus ring having three square corners, but one circular one, would be much more of a problem.
I simply separate those two layers of interaction - interact with Gnome (or the system), and interact with apps/programs. A terminal is still an app/program and so it should follow the light look.
Gnome, on the other hand is dark: so like the “power off” dialog, the app-launcher, notifications and so on, they should follow the dark look.
This has (at least for me) a simple and reproducible meaning (which is also because we cannot / should not change Gnome elements too much, like making the whole system light).
Yes, we definitely agree that #1 and #2 aren’t options. I’m not saying that we should make it dark or change the shell dialogs to light, I just think the current design (almost #4) looks a bit out of place with the rest of the theme.
So do you think we should go with #5 or maybe even #3 if I understand @mpt correctly? I would like to see #6 if it’s technical possible.
In my experience, voting on UI encourages poor design. (Because voters don’t consider all the edge cases, like accessibility for example.)
Yes. Even if no system dialogs currently have either of the two exceptions I mentioned, some app dialogs do have them. And even if it’s a good idea to distinguish app dialogs vs. system dialogs, there are many more coherent ways to do it than changing the shape and size and layout and colour of the buttons all at once! Having a difference in all those things at once is likely to make users think that they were designed by different people who weren’t communicating.
I think the most important thing is that the buttons are consistent in their category and that we don’t have too much categories. All app dialogs should have the same button and all shell dialogs should have the same button, but I don’t see an issue in having big differences between app and shell dialog buttons, as long as it makes sense: all UI elements of shell are flat, for example, so it makes sense to also have shell buttons be flat. Most app elements have some depth in them, so it makes sense for all app buttons to also have some depth in them. The header bar, being something in-between, is thus semi-flat…?
I’m not really proposing anything, I’m just saying that I think it’s ok to have big differences between categories, as long as it’s consistently applied to everything in the category and as long as there aren’t too much categories.?
Since we don’t have enough topics to discuss and since most of us weren’t happy with the new transparencies in gnome-shell, here’s a link to some example about top bar transparency and shadow. You can discuss on the link as well, but to keep this as open as possible, let’s keep the discussion here
This is great work and presenting those options really helps!
However, It’s a little bit hard to tell via this link as you zoned the screenshot and not take a full screen. (At least, I have harder time to realize the entire desktop with it ;)).
I would be, though, in favor of: box-shadow 1px, 2px blur, spread 1 or 2px (don’t need to be too noticeable).
For the Dark panel version, I really think it should be solid, without opacity, and so I like your proposal of box-shadow: 0 1px 2px 2px rgba(0, 0, 0, 0.3) here.
New iteration on GNOME shell panel and dock. At this link you’ll find some mockups with solution proposed:
a desperate last attempt to keep transparency
some darker top panel
some lighter top panel
I think you can even comment on the link, but better do it on this thread.
Note: on the link, double click on the pictures or they will be too small to see anything
I remember this difference between dock and panel was the first we decided to remove.
I am not convinced this will solve current design, IMO it makes the screen a bit irregular and does not give us back the nice light from the wallpaper.
I think this one (without the orange) looks really good, but if you want something else @frederik-f has some nice suggestions in the issue here. Also, I don’t think we have to do something just because popular themes does it
I’ve tried to communicate this a few times, but just to be clear:
I’m -500 for polls in the future! I made a “what do you expect to see: A, B, C,…” to get an impression of what people felt belonged to the application. Maybe I didn’t make it clear that we wouldn’t implement the design that got the most votes - lesson learned!